FFG’s Warhammer Quest: ACG

Since the pandemic started, I have been on the lookout for games that can be played solo. And, as luck would have it I stumbled upon the Warhammer Quest Adventure Card Game (ACG) from Fantasy Flight Games. There is a lot of room in the box, and other than sorting tokens and cards, the setup for the game wasn’t bad. Although, using some creative packaging might eliminate the painful parts of the setup and it wouldn’t be too hard to fit everything in the box nice and neat.

And, since there is ample room to spare, I had to add in some card trays to use while playing, and a mini-size dice box for throwing around those custom dice.

Believe it or not but all of those components actually fit back in the box!

I did sacrifice space to make a holder for the quest cards, but, I’d rather store some extra play-only components for use as spacers.

This insert goes into the box in 3 layers. The top layer is just 2 of the characters (Bright Wizard and Ironbreaker in the picture). Then Layer 2 contains the other 2 characters, Location Cards, Success token box, Legendary gear, and conditions.

The bottom layer includes everything else: Monster cards, Health tokens, Counter tokens, Gear cards, Dungeon cards, 2 card trays, the mini-size dice box, and 2 spacers to keep everything in place.

The organizers worked out great, making the game fit neatly in the original box, and having a few elements to enhance play. Other than a few less-than-perfect prints, the components made for a pretty nice store-n-play option for a pretty fun game.

So what does the play setup look like?

Components go from box to table in a snap!

For game setup, unbox the token boxes and remove the lids. Then make your monster and location decks from the rules for the scenario (and the rule book). They go into the card trays. The dice can be left in the small dice box, and the conditions can also be left in their card box (they are just dealt with when required).

Since most of the time I spent setting up this game was separating tokens and dividing monster and location cards into piles by card “level” (That 1, 2, or 3 in the upper left of the card) having this organizer reduced that time by more than half for me. The location and monster decks still need to be built according to the rules so that can’t be avoided, but everything else is highly streamlined now.

The only thing I think that I miss is some card trays for both the gear and dungeon cards. Version 2 perhaps?!?

Printing the components

I used my FlashForge FFF printer to build these components using PLA, and I got results that were workable but not perfect. This is most likely due to the present conditions (90 degrees F and over 90% humidity), so I am more than sure my filament has taken a beating from this weather. Also, the printer was less than happy with things sticking to the build plate, so if anyone has some suggestions on getting stuff to stick to a non-heated bed in crap weather, please comment!

Other than things not sticking, the whole print only took under 21 hours. I was able to fit all of the mini-american-sized card boxes on one plate, all of the non-player cards on another, and the player cards on the 3rd card box build. The token boxes and lids were all in their own plates and the spacers I build were in 4 passes.

For a grand total of 10 builds, that was an average of about 2 hrs/build so that’s pretty darn good for FFF printing.

Sadly, while writing this I learned that FFG no longer publishes this game and it is presently unavailable.

Go Get the models on Thingiverse! (https://www.thingiverse.com/thing:4560116 )

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